Hero Profile
Mason
Raging Marksman,
Mason, known as the "Raging Marksman," is an SSR tank attack hero who becomes UR in Season 1.
Rarity:

UR
Hero Vehicle Type:

Tank
Specialty:

Attack
Combat Snapshot
Verified DataDamage Type:
Physical Damage
Attack:
3.4K
HP:
79.2K
Defense:
535
March Size:
215
Tags
Description
Mason is an early-game powerhouse with attack-oriented tank role and Physical Damage specialization.
At level 61, the source page lists his base stats as 3.4K Attack, 79.2K HP, 535 Defense, and 215 March Size.
The guide also notes that he can be promoted to UR during the Season 1 Crimson Plague event.
Skills

Quick Reload
Auto AttackAttack with a Minigun, dealing Physical Damage equal to 69.89% of the Attack.
Additional Effects
- Deals 20% Extra Damage.
- Increase Additional Damage to 45%.
- Increase Additional Damage to 70%.
- Increase Additional Damage to 100%.
- Increase Additional Damage to 150%.

Zombie Purge
PassiveBoost back-row Tank Heroes’ Damage vs monsters in Battle by +8.50%.
Additional Effects
- Boost the effect by an additional 2%.
- Boost the effect by an additional 2%.
- Boost the effect by an additional 2%.
- Boost the effect by an additional 2%.
- Boost the effect by an additional 2%.

Fire Cover
TacticsAttack with a Minigun, dealing Physical Damage equal to 568.69% of the Attack.
Additional Effects
- Deals 20% Extra Damage.
- Extra damage increased to 45%.
- Increase Additional Damage to 70%.
- Extra damage increased to 100%.
- Extra damage increased to 150%.

Super Sensing
ExpertiseSelf HP, Attack, and Defense +10% respectively.
Recommended Gear
Early blue gear should usually stay at level 0. Upgrade Ore is scarce, so the best value comes from shifting investment into the first strong epic pieces instead of over-upgrading temporary equipment.

M3 Turret
Equip this first because it provides the most impactful early Attack boost for Mason, but keep it at level 0 and save Upgrade Ore for gear you will keep longer.

M3 Radar
This is the second blue priority after the turret. It helps overall damage output, but it still should not be upgraded because the return is too short-lived.

M3 Armor
Useful for extra survivability when your frontline is under pressure. Equip it for the defense boost, but do not spend Upgrade Ore here.

M3 Data Chip
Lowest priority among Mason's blue options. Only equip it if you have a spare, and avoid upgrades because other heroes often get more value from the same item.

M4-A Destroyer Cannon
This is the first epic piece Mason should equip. It gives a large Attack increase and stronger base stats, so it is the best place to start real long-term investment.

M4-A Jackal Data Chip
Pairs well with the Destroyer Cannon and should usually be the second epic gear target because it rounds out Mason's stat profile cleanly.
Strengths
Hybrid Role - Tank + DPS
Mason is one of the more useful hybrid early-game heroes because he can frontline while still contributing meaningful single-target and AoE physical damage.
Early Game Dominance
As an SSR hero you can access early, Mason is excellent in campaign progression, hero missions, and even early PvP thanks to the mix of damage and survivability.
Reliable Crowd Control
His active skill applies knockback-style disruption, which helps break enemy tempo and gives your backline more time to work.
Upgradable to UR
During the Season 1 Crimson Plague event, Mason can be promoted to UR, which significantly increases his stats and expands his usefulness in both PvE and PvP.
Weaknesses
Star Reset on UR Promotion
Promoting Mason to UR resets him to 3 stars, so players who are not ready with extra shards can feel a temporary loss of power after the upgrade.
High Resource Requirements
Once he reaches UR, Mason becomes much more shard-hungry and demands careful planning around medals, shards, and upgrade timing.
Falls Off Without Investment
Mason stays strong only if you keep his gear, skills, and promotion path moving. Without that investment, stronger late-game UR heroes will pass him quickly.
Limited Long-Term Priority
Compared with more universally dominant UR heroes, Mason can become a narrower investment over time, especially if your account already has stronger frontliners.
Performance Tips
Skill Prioritization
Put early upgrade focus into Zombie Purge and Fire Cover because they deliver the most PvE value before you circle back to the rest of his kit.
Gear Optimization
Move into the M4-A Destroyer Cannon and Jackal Data Chip as early as possible, and avoid wasting Upgrade Ore on blue gear that will not stay with him for long.
UR Promotion Strategy
Only push Mason into UR when you can absorb the star reset and higher shard costs, ideally during Crimson Plague with enough extra shards already prepared.
Combat Focus
Mason shines most in PvE and boss content. He can work in PvP, but that usually requires the full UR upgrade path, better gear, and stronger team support.
Conclusion
Mason evolves from a reliable SSR attacker into a more demanding but still valuable UR tank-damage hybrid. With smart skill priority, careful gear investment, and disciplined promotion timing, he can stay relevant far beyond the early game, especially in PvE and boss-focused teams.
FAQ
How do I promote Mason from SSR to UR?
During Season 1's Crimson Plague event, Mason can be promoted to UR after the Hero Promotion mission line is completed, but the upgrade resets him to 3 stars and raises future shard costs.
What are Mason's key skills?
Quick Reload, Zombie Purge, Fire Cover, and Super Sensing define Mason's value, combining PvE damage, cooldown support, and stat scaling in one package.
How does Mason perform in PvP?
He is serviceable in PvP only when heavily upgraded. In most accounts, Mason performs more reliably in PvE than in competitive late-game PvP lineups.
Is Mason viable in late-game content?
He can remain useful in specific PvE scenarios with proper investment, but he usually needs stronger gear and better support to hold value as more premium UR heroes appear.
Promotion
SSR to UR
Mason is tracked as a promotable hero in the dataset.