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Last War Survival Gump

Gump

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Gump is an SR defense tank hero with low-tier defensive utility, mainly serving as a temporary early-game frontline option.

Rarity:

Last War Survival SR rarity

SR

Hero Vehicle Type:

Last War Survival tank vehicle type

Tank

Specialty:

Last War Survival defense specialty

Defense

Combat Snapshot

Verified Data

Damage Type:

Physical Damage

Attack:

1.2K

HP:

49.9K

Defense:

276

March Size:

193

Tags

tankdefense

Description

Last War Survival Gump is a Rare Tank hero, known for his defensive support and vehicle specialization. While he offers solid survivability boosts for allies, his low damage output and underwhelming overall impact place him among the less favored Tank choices. Gump is considered a low-tier option, often recommending against heavy investment due to stronger alternatives available for resource-conscious commanders focused on efficient team-building.

The Theria guide lists his level 50 base stats at 1.2K Attack, 49.9K HP, 276 Defense, and 193 March Size with Physical Damage.

Last War Survival Gump is a Rare Tank hero that specializes in Defense, but he is consistently ranked as a low-tier hero (C-tier or D-tier). His main weaknesses are his underwhelming damage output and ineffective defensive skills, making him outclassed by many other Tank heroes in the game. As a result, investing in Gump is not recommended.

Skills

Gump Flame Burst

Flame Burst

Auto Attack

Attack with a flamethrower, dealing Physical Damage equal to 137.80% of the Attack.

Cooldown: 4.00sDamage Type: Physical Damage

Additional Effects

  • Deals 15% Extra Damage.
  • Increase Additional Damage to 35%.
  • Increase Additional Damage to 50%.
  • Increase Additional Damage to 75%.
  • Increase Additional Damage to 100%.
Gump Flame Boost

Flame Boost

Tactics

Prioritize attacking up to 2 front-row units with an enhanced flamethrower, dealing Physical Damage equal to 181.40% of the Attack.

Cooldown: 10.00s

Additional Effects

  • Deals 15% Extra Damage.
  • Add 1 more Skill Target, Reduce Damage Dealt.
  • Increased Additional Damage to 30%.
  • Increased Additional Damage to 50%.
  • Extra Damage increased to 75%.
Gump Field Combat

Field Combat

Expertise

Self HP, Attack, and Defense +5% respectively.

Cooldown: N/A

Recommended Gear

Early blue gear should usually stay at level 0. Upgrade Ore is scarce, so the best value comes from shifting investment into the first strong epic pieces instead of over-upgrading temporary equipment.

Gump M3 Turret

M3 Turret

This is the standard blue starting point because it gives Gump at least some pressure while he temporarily fills a weak frontline slot.

Gump M3 Armor

M3 Armor

Useful if you need him to survive early campaign hits a little longer, but still not a piece worth spending ore on.

Gump M3 Radar

M3 Radar

Fine as filler while your account has no better options. Equip it only for cheap stats and move on quickly.

Gump M4-A Destroyer Cannon

M4-A Destroyer Cannon

If Gump is still on the field by the time epics appear, this is the only offensive upgrade worth even considering before you swap him out.

Gump M4-A Jackal Data Chip

M4-A Jackal Data Chip

A solid second epic in theory, but in practice it is often smarter to reserve this for heroes who scale much better than Gump.

Strengths

Early Accessibility

Gump is easy to obtain and can function as a temporary frontline body while newer accounts are still short on better tanks.

Simple To Use

His value is straightforward: stand in front, absorb some damage, and help starter squads survive long enough for better heroes to finish fights.

Low-Commitment Placeholder

Because expectations are low, he can fill roster holes without forcing expensive early decisions on skills or premium gear.

Weaknesses

Low Damage Output

Gump contributes very little offensive pressure, so the rest of the team has to carry the fight almost entirely on its own.

Weak Defensive Presence

Even in his supposed specialty, he does not protect the team nearly as well as stronger tank alternatives once they are unlocked.

Poor Scaling

He falls behind quickly as rarer tanks enter the roster, making any serious long-term investment difficult to justify.

Low Tier Return

Experienced players consistently move off Gump fast because the same resources generate much better results elsewhere.

Performance Tips

Use Him Only As A Bridge

Keep Gump in the lineup only while your real tank options are missing. His job is to patch a hole, not define a roster.

Front Row Only

If you field Gump at all, keep him in the front row so his limited defensive value actually shields more important allies.

Minimal Investment

Spend as little as possible on skills and gear. Any extra resources should flow toward tanks with actual mid-game staying power.

Replace Him Early

The moment better tanks like Murphy, Williams, or even sturdier SSR stopgaps are available, Gump should be the first one out.

Conclusion

Gump is the kind of hero you use because your roster needs a temporary solution, not because he is a good long-term answer. He can soak a little pressure in the opening stretch, but his real value is simply helping you survive until a better frontline option takes his place.

FAQ

How does Gump perform in the late game?

Poorly. His stat line and defensive utility do not hold up once tougher PvE and more competitive roster standards kick in.

Can Gump be used effectively in early-game squads?

Yes, but only as a temporary frontline placeholder for players who do not yet have stronger tank options.

Should I upgrade Gump's skills?

Not heavily. Light early spend is fine if you must use him, but serious skill investment is rarely worth the return.

Is Gump useful in PvP battles?

Generally no. PvP punishes his low ceiling quickly, and stronger tanks outperform him by a wide margin.

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